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Edited by DilawRonin at 2019-6-18 03:58
Zombie Trial is a great mode to get a breathe of fresh air after that stressful ranked match.
But it has flaws, which I aim to be corrected through this thread!
Optimization problem
•Right now Zombie Trial is too GPU hungry (due to fog?) low-end and even high-end pcs struggle to maintain 60 fps which ruins the fun. Which should be fixed in the next patch
NEW MAP
•Ghillie is a great map don't get me wrong but in my opinion it isn't great for zombie apocalypse, it's too open and doesn't feel like you're in an actual zombie apocalypse. There should be a map dedicated only to Zombie Trial, it shouldn't be as big as Ghillie(map maybe the size of the first safe zone mark in Zombie trial?) it could be a ruined city? an abandoned laboratory where the Patient Zero(first zombie) was created? A dark and scary ghost town? anything setting that gives us, the players the creeps should be great! Ghillie is just too..et's say "friendly looking" to be a zombie map.
Human's too OP
•It feels great to beat the zombies easily, but that's the problem it's so easy to kill the zombies (i'm not saying buff the zombies), I noticed as soon as someone get's to be the zombie they either leave the current game or just not help the zombies win at all since being the human is where all the fun is at. So why are the humans op? There's this one very abundant loot, the Grenade Launcher and it's Napalm ammo, its DPS is good for keeping zombies at bay and eliminating multiple zombies if you're pinned down. there's so many GL ammo lying around and that's a problem, strong weapons should be hard to obtain like barett in Ranked for example in my opinion GL should stay inside supply crates. The ammo is so abundant players just spam it anywhere they want and another problem it causes is too many Fire sprite / particle caused by GL ammos makes your FPS drop.
Zombie Variety
•Zombies have different skills and that's good! But maybe we need like Classes of zombie just to add variety and player preference. example:
-Normal Zombie skills: •See survivors nearby •Speed boost •Invisibility
-Bomber Zombie skills: •See survivors nearby •Disguise/mimic a human •Explode (Description: mimics have lower health and lower melee damage but their skill set makes up for it. Explode can only be used once the zombie is disguising as a player, mimics will have no backpacks or weapons with them so that humans can differentiate disguised zombies and humans if their eyes are keen enough they can react to counter the mimic. If humans didin't notice the disguised mimic, the mimic can then start a countdown to explode and cause havoc to the human.)
-I ran out of zombie idea. add yours in the comments!
Those are so far all of my suggestions!
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